Rotation 7: Traditional Animation
For the traditional animation workshops, we had a number of task set over several days to learn how to work with different types of hand drawn animation; straight ahead, pose to pose, combination, and ease in and out. Beginning with the classic bouncing ball was a great way to practice the squash and stretch as well as work out timing, which is needed in every other type of animation. Drawing the pathway out on one page first was definitely helpful in visualising how the ball would move. I think I should have left larger spaces between frames in some areas, to show a bigger contrast in speed of the ball.

My personal favorite task was the straight ahead animation, in which I created a loop of a girl blowing away her hand. I enjoyed experimenting with how each aspect of a frame would move from the last, such as her face, hair, and hand all moving separately.
One thing I found difficult in this project was time management, as I felt that some of the animations were difficult to complete in the small number of hours we were given, leading to me either rushing or having to complete them in the weekend after.