


When creating my story world, I wanted to make a small garden that may be used for worship of a statue. I started by creating a base which I extruded and tapered to create a floating island base. I then made a second layer which I used the clay tool to add levels, making the ground textured. I added this inside the first island base, and then began to construct the statue in the centre. I used basic shapes which I pushed and pulled to create the rough shape. I originally planned to add texture later but decided I like the minimalistic look once I had added everything else. Starting to work on the trees, I made a simple trunk and branches, and the created stylized ‘leaves’ which were slightly transparent to give a more leaf-like feel. I chose to use very simple shapes for the rocks, and clumps of stretched cones for the grass. Working with Maya for the first time was a challenge since I had difficulty troubleshooting anything that went wrong. For example, a lot of the time the render view showed the camera off to the side. Near the end a lot of the shapes became black in the Maya default window, which I never worked out how to fix, and sometimes all my shapes would disappear, causing me to revert to previous saves. Despite this, however, I was very happy with my final model, and the style I managed to achieve was similar to my original vision
